Chumsalt sets up shop as Chumsalt Wilderness Investigations in his office in the Inn of the Reclining Gynosphinx, and soon receives word that one of the patrons of the inn's other business has a problem with an owlbear eating the sheep from his parents' farm. He goes into the city to look for bulette urine (a known owlbear repellent) at various alchemical establishments, but finds none. He goes on ahead to the farm, with Hinonk accompanying him, talks to one of the farmers, and goes north to the owlbear's cave. They set up an ambush outside the cave mouth, and Hinonk hypnotizes the owlbear and tells it to leave. It obeys, but comes back, angry, when the spell wears off five minutes later.
Chumsalt and Hinonk attempt to subdue the owlbear with fist, staff, and lasso attacks, and Chumsalt succeeds in roping the owlbear and mounting its back. Hinonk, on Chumsalt's orders, runs away. He fails at convincing the owlbear to leave of its own volition, and realizes that this is a female owlbear, likely with eggs in its cave. Unable to bring himself to kill the creature, he dismounts, and they back away slowly from each other.
Back at the farm, Chumsalt tries to convince the farmers to grow vegetables instead of sheep and tries to buy the flock from them at double the price. They refuse, Chumsalt throws money on the ground in front of them, and the situation escalates to the point where one of the farmers starts taking shots at him with a crossbow. Chumsalt leaves, and in a state of considerable frustration with the difficulties of succeeding at a small business venture, opens up the sheep and chicken pens and knocks over scarecrows and wind chimes as he departs.
Meanwhile, Grabathor makes inquiries at the Guild House for an internal spy. He is put in contact with a halfling woman who calls herself Gloomwing, who meets him at the Tipsy Behir tavern in the demihuman quarter. She offers up some of the information Grabathor was looking for: the statue under the sheet in the initiation room is an old Mezian god known as "The Architect," and Lady Blyneth's second-in-command is not, in fact, Adrumel, but a mysterious individual who holds the rank of Cup and Mirror in the Guild. She also shares a bit of the Guild's history, explaining that the Guild was little more than a drinking club for old men until the Count of Guffin granted control of it to his daughter. Grabathor gives her an advance payment to find out more information about the Cup and Mirror.
Accounting:
Chumsalt gives away 301 GP in tips to Gunch and reparations to the sheep farmers.
Taniya buys a whistle for 5 SP
Grabathor pays Gloomwing 70 GP for her information and continued spying.
Hinonk pays 50 GP, 1 SP for studded leather armor, 12 arrows, a short sword and scabbard, 4 oil flasks, 1 small silver mirror, 1 tinderbox, 1 bag of caltrops, and 10 bandages.
Chumsalt and Hinonk each gain 100 XP for their owlbear experience.
Friday, February 27, 2015
Thursday, February 26, 2015
Accounting policy update
Going forward, CP and rations will no longer be tracked. Loot/expenses will be rounded to the nearest SP and players will be assumed to be packing sufficient waybread/jerky/trail mix/etc to survive their adventures.
Wednesday, February 25, 2015
Day 21+: Departures
After they arrive back in Guffin, Sir Bartheon informs the party that Lady Blyneth would like to have the artifact found in the Hold personally delivered to her, and he escorts them to a brunch she is holding in the courtyard of an expensive garden district house. Drimmo, having waylaid the party in the Guild House to ask how the expedition went, goes along with them and tries to take credit for the party's success during the brunch, much to Taniya's irritation.
Blyneth inspects the artifact, praises the party's competence, and laments that after studying it, they will have to have it destroyed, as she believes it to be dangerous. She makes remarks suggesting that she hears the same voices Hinonk heard when he handled it, but they don't seem to faze her.
Afterward, the party liquidates the non-magical valuables they found in the Hold, including eight suits of elven chainmail, and does some shopping.
Eryn and Grabathor take their boat on the river to try it out. They take it to the town of Eel Fork, leaving the horses with Ben, and drift west with the current for a while, dragging a fishing net behind them. They encounter a nixie, who tries to entice Grabathor into the water, but Eryn recognizes the creature and kills it with a Magic Missile. They pull up their net and grill up the eel and three prawns they caught on their way back. They pass a raft with two children on board: Wes and Zoey, who are running away to start their own village where children make the rules. Intending to bring them back home, Eryn shoots their raft with a Magic Missile, destroying it. She swims over to rescue them, but they cling to her arms and they start going under. Grabathor turns around to save them. Meanwhile, a nearby fisherman rows over and jumps in to pull them up. It's the same fisherman who ferried them to the Barrowlands weeks ago. He pulls Eryn and the children into his boat and accuses Grabathor of being a river pirate and a slaver. He jumps onto the party's boat and fights Grabathor, who manages to disable him with his net and knocks him out cold. They put him back in his boat and sail back to Eel Fork with the children, who they deliver to the city watch in Guffin.
Meanwhile, Chumsalt buys some adornments for his hat, including an old Guffin Rangers Association patch. Intrigued, he asks around and finds out that the GRA, which disbanded many years ago, used to operate out of a lodge just outside the King's Gate that is currently occupied by the Inn of the Reclining Gynosphinx, a worker-owned co-op brothel. He investigates, and meets the bouncer, a half-orc named Gunch, and the general manager, Shawna. He asks if he can rent out a vacant room to restart the GRA, and after bringing the matter up in a staff meeting, Shawna agrees. Chumsalt sets up shop in a first-floor room and brands himself as Chumsalt Wilderness Investigations.
A few days later, a letter is delivered to Grabathor's room, addressed to "Foreman, Drimmo's Company." It's a letter from Lady Blyneth, informing them that she would like them to take their new boat to North Porttown to investigate a situation there. She has sent Drimmo on ahead to meet them there, believing that he is feeling underutilized and that for him to accompany the party on their next adventure would be beneficial for everybody. She tells them to get there in two days and that Drimmo will fill them in on the details of their assignment.
However, three members of the party will not be going. Winnpernickel, freed of her obligations to babysit the party, turns her attention back to her own Guild affairs. Utter returns to Treebrane, determined to find a resistance movement there to cast off the influence of the drow. Gwindle heads down to Favor to help the plains villages rebuild.
Accounting:
The party trades 8 suits of elven chainmail to the Guild for 10,000 GP and a waiver of their assignment fee and sells all other non-magical loot (GP values already itemized in previous updates).
The party divides 11,700 GP from the communal fund, each taking a share of 1,300 GP.
The party identifies the myconid king's staff as a Staff of Curing with 10 charges. Hinonk takes custody of it.
Eryn casts Find Familiar and receives a screech owl familiar, Talon (3 HP).
Taniya buys a light warhorse named Starburst, and riding gear, for 167 GP.
Grabathor buys chainmail, a spiked buckler, a harpoon, and a spyglass for 190 GP; and pays Ben 6 SP for wages and a meal of baked eel.
Grabathor and Eryn purchase a longboat with a sail together, contributing 75 GP each. They name the boat "Not Drimmo's Slavers."
Blyneth inspects the artifact, praises the party's competence, and laments that after studying it, they will have to have it destroyed, as she believes it to be dangerous. She makes remarks suggesting that she hears the same voices Hinonk heard when he handled it, but they don't seem to faze her.
Afterward, the party liquidates the non-magical valuables they found in the Hold, including eight suits of elven chainmail, and does some shopping.
Eryn and Grabathor take their boat on the river to try it out. They take it to the town of Eel Fork, leaving the horses with Ben, and drift west with the current for a while, dragging a fishing net behind them. They encounter a nixie, who tries to entice Grabathor into the water, but Eryn recognizes the creature and kills it with a Magic Missile. They pull up their net and grill up the eel and three prawns they caught on their way back. They pass a raft with two children on board: Wes and Zoey, who are running away to start their own village where children make the rules. Intending to bring them back home, Eryn shoots their raft with a Magic Missile, destroying it. She swims over to rescue them, but they cling to her arms and they start going under. Grabathor turns around to save them. Meanwhile, a nearby fisherman rows over and jumps in to pull them up. It's the same fisherman who ferried them to the Barrowlands weeks ago. He pulls Eryn and the children into his boat and accuses Grabathor of being a river pirate and a slaver. He jumps onto the party's boat and fights Grabathor, who manages to disable him with his net and knocks him out cold. They put him back in his boat and sail back to Eel Fork with the children, who they deliver to the city watch in Guffin.
Meanwhile, Chumsalt buys some adornments for his hat, including an old Guffin Rangers Association patch. Intrigued, he asks around and finds out that the GRA, which disbanded many years ago, used to operate out of a lodge just outside the King's Gate that is currently occupied by the Inn of the Reclining Gynosphinx, a worker-owned co-op brothel. He investigates, and meets the bouncer, a half-orc named Gunch, and the general manager, Shawna. He asks if he can rent out a vacant room to restart the GRA, and after bringing the matter up in a staff meeting, Shawna agrees. Chumsalt sets up shop in a first-floor room and brands himself as Chumsalt Wilderness Investigations.
A few days later, a letter is delivered to Grabathor's room, addressed to "Foreman, Drimmo's Company." It's a letter from Lady Blyneth, informing them that she would like them to take their new boat to North Porttown to investigate a situation there. She has sent Drimmo on ahead to meet them there, believing that he is feeling underutilized and that for him to accompany the party on their next adventure would be beneficial for everybody. She tells them to get there in two days and that Drimmo will fill them in on the details of their assignment.
However, three members of the party will not be going. Winnpernickel, freed of her obligations to babysit the party, turns her attention back to her own Guild affairs. Utter returns to Treebrane, determined to find a resistance movement there to cast off the influence of the drow. Gwindle heads down to Favor to help the plains villages rebuild.
Accounting:
The party trades 8 suits of elven chainmail to the Guild for 10,000 GP and a waiver of their assignment fee and sells all other non-magical loot (GP values already itemized in previous updates).
The party divides 11,700 GP from the communal fund, each taking a share of 1,300 GP.
The party identifies the myconid king's staff as a Staff of Curing with 10 charges. Hinonk takes custody of it.
Eryn casts Find Familiar and receives a screech owl familiar, Talon (3 HP).
Taniya buys a light warhorse named Starburst, and riding gear, for 167 GP.
Grabathor buys chainmail, a spiked buckler, a harpoon, and a spyglass for 190 GP; and pays Ben 6 SP for wages and a meal of baked eel.
Grabathor and Eryn purchase a longboat with a sail together, contributing 75 GP each. They name the boat "Not Drimmo's Slavers."
Chumsalt buys a Guffin Rangers Association patch, a Ward Against Hat Loss, an axebeak feather, a leather strap for his hat, 3 chairs, 1 table, 1 bowl, 1 engraved plaque, stationery, 1 year of office rent, and 1 year of prepaid labor from Gunch for 14 GP, 5 SP.
One night, a mysterious gift-giver (later revealed to be Gwindle) leaves the following items for the party: 1 banded drinking/blowing horn for Grabathor, a fine longsword scabbard for Taniya and Daemonrazor, an elven belt, wineskin, and backpack for Utter, a silver symbol of Bastion for Gnaurm, an ivory pipe carved to resemble a rabbit for Hinonk, a new fiddle for Gwindle, a jar of 3 dead mice pickled in healing potion for Eryn and Talon, 2 sets of quality gaming dice for Winnpernickel, 11 silver arrows and a set of phosphorescent chalk for Chumsalt.
Gwindle spends 174 GP on presents.
Gwindle gets 100 XP for gift-giving.
Eryn and Grabathor gain 93 XP each for their side adventure on the river.
Utter, Winnpernickel, and Gwindle leave the party.
Tuesday, February 24, 2015
Larger map of Engol and Mez
I sketched out this map which includes most of Engol and a little bit of Mez. The border of Jerma is basically the top of the sheet. It's still a little rough, does not include every city or village and should be considered open to future revisions. Each square represents about ten miles.
Monday, February 23, 2015
Dungeon Maps
We have some very talented mappers in this group. Two of them rendered my chicken-scratch-on-graph-paper maps into slick professional-looking versions.
First we have the Hold of the Gray Elves, mapped by player @KimaOkoye:
And next we have the Tumulus of Chalmaber, mapped by player @HinonkO:
Day 20: The Artifact
After resting, the party returns to the sealed stone door and finds it standing open. After some hesitation, they venture inside to find a large natural cavern sloping down to a shallow pit filled with a black pudding the begins to crawl out and threaten them. Weapons are useless in this fight; they defeat it with torches and burning oil and the remaining fireball beads from Eryn's Necklace of Missiles. After the pudding is destroyed, they find a Y-shaped nickel plate embedded in the ground where it was resting. They pry up the plate and find a hole with a box underneath. Wrapped in hide inside the box is a small gray wooden figurine of an antlered man with tentacles. Touching the figurine causes Hinonk to suffer a terrible headache and hear voices. The party puts the figurine back in the box, realizing this must surely be the artifact the Guild sent them to retrieve.
On the way out of the Hold, Taniya attempts to free the rust monster in the kitchen by luring him out with some of the spare daggers the party found in the armory.
The party exists the Hold to find themselves ambushed by eleven drow, members of the Ebon Fang syndicate that effectively rules Treebrane: warriors, archers, and mages, and a captain who wields a magic cutlass and a dirk. He orders the party to hand over the artifact, but seems uncertain as to what exactly they found. Grabathor tosses them the Amulet of the Planes they found Vytor wearing. The drow captain orders one of the mages to examine it. She picks it up, activates it with a word of power, and is sucked up into the Para-Elemental Plane of Mist. The drow captain orders his followers to kill the party.
After rendering several drow unconscious and killing the captain and all but two others, one drow archer recognizes the hopelessness of her situation, stabs her remaining ally in the back, and surrenders to the party. Under interrogation, she reveals that one of the rangers sold information about the Hold to the Ebon Fang. The other drow are hostile and belligerent, and the party executes them. The archer pleads for her life, promising to leave Treebrane and reunite with her kin in the land of Bload, and swears she will help the party if they ever find themselves there. They agree to set her free and she gives them her name, Drusha Da'Aszhne.
Fearing that the rangers' lodge is compromised, the party hikes to within a safe distance from Treebrane and sends Eryn and Hinonk, disguised by illusion, to retrieve Ben and the animals. They return to Guffin without incident, paying Ben 2 GP for his four days of work. Hinonk tips him an additional 5 SP.
Accounting:
Gwindle loses 4 arrows in the black pudding. uses up 2 bandages, and loots a Cutlass +2 from the drow captain.
Utter loses 1 sling bullet in the black pudding
The party pours out 2 flasks of oil from the shared reserves
Eryn uses up 1 torch and the remaining 2 beads on her Necklace of Missiles
Hinonk loots 1 drow shortbow.
The party loots 36 arrows and 39 GP from the drow, and loses their Amulet of the Planes.
The party divides the arrows they've collected, giving 20 each to Gwindle, Grabathor, Chumsalt, and Hinonk.
Grabathor is awarded 100 XP for his ruse with the Amulet of the Planes.
On the way out of the Hold, Taniya attempts to free the rust monster in the kitchen by luring him out with some of the spare daggers the party found in the armory.
The party exists the Hold to find themselves ambushed by eleven drow, members of the Ebon Fang syndicate that effectively rules Treebrane: warriors, archers, and mages, and a captain who wields a magic cutlass and a dirk. He orders the party to hand over the artifact, but seems uncertain as to what exactly they found. Grabathor tosses them the Amulet of the Planes they found Vytor wearing. The drow captain orders one of the mages to examine it. She picks it up, activates it with a word of power, and is sucked up into the Para-Elemental Plane of Mist. The drow captain orders his followers to kill the party.
After rendering several drow unconscious and killing the captain and all but two others, one drow archer recognizes the hopelessness of her situation, stabs her remaining ally in the back, and surrenders to the party. Under interrogation, she reveals that one of the rangers sold information about the Hold to the Ebon Fang. The other drow are hostile and belligerent, and the party executes them. The archer pleads for her life, promising to leave Treebrane and reunite with her kin in the land of Bload, and swears she will help the party if they ever find themselves there. They agree to set her free and she gives them her name, Drusha Da'Aszhne.
Fearing that the rangers' lodge is compromised, the party hikes to within a safe distance from Treebrane and sends Eryn and Hinonk, disguised by illusion, to retrieve Ben and the animals. They return to Guffin without incident, paying Ben 2 GP for his four days of work. Hinonk tips him an additional 5 SP.
Accounting:
Gwindle loses 4 arrows in the black pudding. uses up 2 bandages, and loots a Cutlass +2 from the drow captain.
Utter loses 1 sling bullet in the black pudding
The party pours out 2 flasks of oil from the shared reserves
Eryn uses up 1 torch and the remaining 2 beads on her Necklace of Missiles
Hinonk loots 1 drow shortbow.
The party loots 36 arrows and 39 GP from the drow, and loses their Amulet of the Planes.
The party divides the arrows they've collected, giving 20 each to Gwindle, Grabathor, Chumsalt, and Hinonk.
Grabathor is awarded 100 XP for his ruse with the Amulet of the Planes.
Each party member gains 950 XP.
Friday, February 20, 2015
Day 19: The Pit and the Door
After resting, the party searches the huts and the side rooms and find four more mummified elves.
One of them wears a necklace with three beads that emanate warmth (Necklace of Missiles); Eryn takes
this. They find two secret rooms as well. One contains a chest sent as a gift
by Klif, an ancient dwarven king of the Strifelands, containing various
valuables and a warhammer +1, +2 vs undead, which Gnaurm takes. The other room
contains a trapped chest that flash-blinds Hinonk when he opens it.
They go back to the stairs and take the west corridor. Eryn walks confidently through a patch of green slime and it begins to consume her. She burns it off with a torch.
The corridor leads to a large two-part workroom. There's an old forge with a chimney over it; as the party searches the room, a giant bloodworm descends through the chimney. It latches on to Taniya and drains a goodly amount of blood before the party manages to kill it. Searching the room reveals a large vat of oil, that the party uses to refill their flasks, and a hidden message etched into the wall: "FORGIVE OUR GREAT ERROR / I WORSHIP CORELLON / LET THE ONE WHO READS THIS KNOW THAT NATHELLAR REPENTED."
Next exploring east of the stairs, the party finds a room with a cave-in caused by a massive tree root. They try for a while to dig it out, but make no significant progress. They give up and explore the south passage.
The south passage has six branching corridors that lead to oubliette pits. Only one of them contains anything: orc bones. Gwindle descends to examine them, but finds nothing of note.
The party goes back to the first floor to try the stairs behind the stuffed stag. They find a cavern with a deep pit in the middle. Winnpernickel casts Light on a stick and they lower it with a rope, revealing the pit to be one hundred feet deep. Gwindle climbs down and finds a cavern full of spongy black dirt and three ochre jellies clinging to the walls. He climbs back up. The party tosses rations down as bait, then shoves one of the stone blocks in the upper cavern down the pit. Then they descend, each party member joining the fight with the jellies as they make it down. Around this time, Hinonk's blindness wears off. The party rests for a while.
The party follows a tunnel out of the lower cavern and reenters the hold, finding boring beetle remains in the room the tunnel leads to. Most of the doors on this level are open. They go north, passing an unmarked slab with hundreds of nickel spikes with Y-shaped heads driven into the wall around it. They find another Gray Elf resting place containing two more bodies. The slab sealing this large diamond-shaped chamber had fallen over and one of the elves is not mummified, but in a state of natural decay. Hinonk loots a glass bead anklet (conferring DEX +1) from the preserved one.
They explore the star-shaped south chamber next, finding two more elves, both perfectly mummified. Taniya loots a silver hairpin from one of them (functions as a Brooch of Shielding) and Hinonk loots a moonstone pendant (Necklace of Adaptation) from the other.
Next they go through the unmarked slab, finding a passage to a cavern that faces a natural stone wall with a door set high up in it, and a carved block in front of it. The block has twelve small depressions on the top and a relief of twelve robed figures standing with their left arms outstretched on the front. Unable to open the door, the party goes back and takes the east passage to a set of ascending spiral stairs.
Upstairs, they are on the other side of the cave-in on the second floor. Here they encounter seven myconids, one of whom holds a staff and sits on a throne made of white fungus and beetle parts. Preparing for a potential fight, Grabathor starts pouring oil on the ground. This alarms the myconid king, who emits a cloud of spores that cause all of the party to hallucinate except for Grabathor, Gnaurm, Hinonk, and Eryn. The rest of the party has a vivid, colorful, synesthesiatic vision in which a happy, thriving myconid colony lives in peace for many years before a red-eyed devil arrives, searching for something, and kills many of them in anger when he cannot retrieve it. Meanwhile, Grabathor throws one of the beads from Eryn's necklace at the myconids, causing an explosion that kills all but the king. After a brief fight, the king is killed, and the party waits for the effect of the spores to wear off. They find nothing of value in this place except for the myconid king's staff, which has an as-yet undiscovered magical function.
Returning to the stone door, Utter and Eryn examine the carvings on the block and theorize that placing the dead elves' left hands in the depressions might unlock the door. Eryn casts Levitate and returns to the upper levels to sever and bring back their hands. It's the dead of night now, and the party decides to rest until morning before continuing.
Grabathor is awarded 100 XP for a nice callback to the pickpocketing of his tinderbox.
They go back to the stairs and take the west corridor. Eryn walks confidently through a patch of green slime and it begins to consume her. She burns it off with a torch.
The corridor leads to a large two-part workroom. There's an old forge with a chimney over it; as the party searches the room, a giant bloodworm descends through the chimney. It latches on to Taniya and drains a goodly amount of blood before the party manages to kill it. Searching the room reveals a large vat of oil, that the party uses to refill their flasks, and a hidden message etched into the wall: "FORGIVE OUR GREAT ERROR / I WORSHIP CORELLON / LET THE ONE WHO READS THIS KNOW THAT NATHELLAR REPENTED."
Next exploring east of the stairs, the party finds a room with a cave-in caused by a massive tree root. They try for a while to dig it out, but make no significant progress. They give up and explore the south passage.
The south passage has six branching corridors that lead to oubliette pits. Only one of them contains anything: orc bones. Gwindle descends to examine them, but finds nothing of note.
The party goes back to the first floor to try the stairs behind the stuffed stag. They find a cavern with a deep pit in the middle. Winnpernickel casts Light on a stick and they lower it with a rope, revealing the pit to be one hundred feet deep. Gwindle climbs down and finds a cavern full of spongy black dirt and three ochre jellies clinging to the walls. He climbs back up. The party tosses rations down as bait, then shoves one of the stone blocks in the upper cavern down the pit. Then they descend, each party member joining the fight with the jellies as they make it down. Around this time, Hinonk's blindness wears off. The party rests for a while.
The party follows a tunnel out of the lower cavern and reenters the hold, finding boring beetle remains in the room the tunnel leads to. Most of the doors on this level are open. They go north, passing an unmarked slab with hundreds of nickel spikes with Y-shaped heads driven into the wall around it. They find another Gray Elf resting place containing two more bodies. The slab sealing this large diamond-shaped chamber had fallen over and one of the elves is not mummified, but in a state of natural decay. Hinonk loots a glass bead anklet (conferring DEX +1) from the preserved one.
They explore the star-shaped south chamber next, finding two more elves, both perfectly mummified. Taniya loots a silver hairpin from one of them (functions as a Brooch of Shielding) and Hinonk loots a moonstone pendant (Necklace of Adaptation) from the other.
Next they go through the unmarked slab, finding a passage to a cavern that faces a natural stone wall with a door set high up in it, and a carved block in front of it. The block has twelve small depressions on the top and a relief of twelve robed figures standing with their left arms outstretched on the front. Unable to open the door, the party goes back and takes the east passage to a set of ascending spiral stairs.
Upstairs, they are on the other side of the cave-in on the second floor. Here they encounter seven myconids, one of whom holds a staff and sits on a throne made of white fungus and beetle parts. Preparing for a potential fight, Grabathor starts pouring oil on the ground. This alarms the myconid king, who emits a cloud of spores that cause all of the party to hallucinate except for Grabathor, Gnaurm, Hinonk, and Eryn. The rest of the party has a vivid, colorful, synesthesiatic vision in which a happy, thriving myconid colony lives in peace for many years before a red-eyed devil arrives, searching for something, and kills many of them in anger when he cannot retrieve it. Meanwhile, Grabathor throws one of the beads from Eryn's necklace at the myconids, causing an explosion that kills all but the king. After a brief fight, the king is killed, and the party waits for the effect of the spores to wear off. They find nothing of value in this place except for the myconid king's staff, which has an as-yet undiscovered magical function.
Returning to the stone door, Utter and Eryn examine the carvings on the block and theorize that placing the dead elves' left hands in the depressions might unlock the door. Eryn casts Levitate and returns to the upper levels to sever and bring back their hands. It's the dead of night now, and the party decides to rest until morning before continuing.
Accounting:
The party refills all oil flasks and loots 1 silver carpenter's square (100 GPV), 1 silver mallet (120 GPV), 16 golden spikes (65 GPV each), and a magical myconid king's staff of uncertain function.
The party tosses 1 day of rations from the undistributed loot down a hole as ochre jelly bait.
All party members consume 1 day of rations.
Gnaurm loots a Warhammer +1, +2 vs undead.
Eryn uses up 2 torches and loots a Necklace of Missiles (2 3d6, 1 5d6) from one of the mummified elves, but uses up the largest bead in the myconid fight.
Hinonk loots a Anklet of Dexterity +1 from one of the mummified elves.
Taniya drinks the potion of healing from the undistributed loot, uses up 1 oil flask, and loots a Hairpin of Shielding from one of the mummified elves.
Chumsalt uses up 1 bandage.
Gwindle uses up 1 bandage.
Grabathor uses up 2 oil flasks and loses 2 arrows.
The party refills all oil flasks and loots 1 silver carpenter's square (100 GPV), 1 silver mallet (120 GPV), 16 golden spikes (65 GPV each), and a magical myconid king's staff of uncertain function.
The party tosses 1 day of rations from the undistributed loot down a hole as ochre jelly bait.
All party members consume 1 day of rations.
Gnaurm loots a Warhammer +1, +2 vs undead.
Eryn uses up 2 torches and loots a Necklace of Missiles (2 3d6, 1 5d6) from one of the mummified elves, but uses up the largest bead in the myconid fight.
Hinonk loots a Anklet of Dexterity +1 from one of the mummified elves.
Taniya drinks the potion of healing from the undistributed loot, uses up 1 oil flask, and loots a Hairpin of Shielding from one of the mummified elves.
Chumsalt uses up 1 bandage.
Gwindle uses up 1 bandage.
Grabathor uses up 2 oil flasks and loses 2 arrows.
Grabathor is awarded 100 XP for a nice callback to the pickpocketing of his tinderbox.
Gwindle is awarded 100 XP for making good ability checks on a harrowing rope climb.
Utter and Eryn are awarded 250 XP each for their insights into the sealed door puzzle.
All party members receive 1,527 XP each.
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